In collaboration with Payame Noor University and Iranian Scientific association of sport management

Document Type : Research Paper

Authors

1 PhD Student in Sports Management, Faculty of Sport Sciences, Shahid Chamran University of Ahvaz, Ahvaz, Iran

2 Associate Professor of Sport Management, Shahid Chamran University of Ahvaz, Ahvaz, Iran.

3 Professor of Sport Management, Shahid Chamran University of Ahvaz, Ahvaz, Iran.

4 Assistant Professor of Sport Management, Shahid Chamran University of Ahvaz, Ahvaz, Iran.

5 Associate Professor of Motor Behavior, Shahid Chamran University of Ahvaz, Ahvaz, Iran.

10.30473/jsm.2025.73528.1945

Abstract

Rapid changes in organizations and work environments, driven by technological advancements and globalization, have propelled organizations towards a team-based approach. Consequently, methods to enhance individuals' teamwork skills have gained significant attention. Given the remarkable popularity of electronic sports, this study aimed to investigate the impact of electronic sports on strengthening teamwork skills among users. To this end, undergraduate students majoring in physical education (40 male participants with an average age of approximately 20 years) were randomly selected. After obtaining their consent, they were randomly assigned to two groups: the gaming group and the control group. The gaming group engaged in electronic sports in pairs for eight weeks. Game results were recorded to measure team performance. The Belbin Team Role questionnaire was used to assess changes in teamwork skills. The data were analyzed using multivariate analysis of covariance. Results indicated an improvement in team performance from the fourth week onwards and a strengthening of teamwork skills among members of the gaming group after the eight-week period. These findings contribute to the recognition of electronic sports as a tool beyond entertainment, offering a valuable option for developing teamwork skills.

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